![]() In four months, it has amassed over 50,000 posts, making it the third longest on the site and comprising a quarter of all discussion about the comics themselves. The forum that grew up around it has been equally entertaining. As a coda, the actual comic still changes every hour, shifting randomly between the last five frames.īut the comic is only half the story. And I encourage you to go to this link to click through it yourself. I must say that as unconventional as it is, the story is engaging and well-written. Read Randall’s own take on the comic here. Last Friday, Time finally reached its end after 3,099 frames, lots of carefully crafted worldbuilding, and, by all accounts, a lot of work. Sometimes like a movie playing super-slow and sometimes like a comic strip updating really fast, and sometimes a puzzle itching to be solved, it always made one want to keep an extra browser tab open for it. In that panel, the story of an idiosyncratic future of wonder and adventure slowly played out. Time explores the “third” dimension by showing a single comic strip panel that changes over time: every half hour for the first few days, then every hour after that. Last year, Randall Munroe created Click and Drag, a huge black-and-white world that you can explore by…clicking and dragging, possibly creating the world’s largest comic strip. This chart alone is worth seeing for a nice “dose” of perspective. They are awesomely nerdy, very funny, and often amazingly informative. If you don’t know about the xkcd webcomics, you should check them out. Credit: xkcd/Randall Munroe.įor the past four months, perhaps the most unique work of science fiction I have ever personally seen has been playing out over at xkcd: Time. Users on the NeoGAF board are busy trying to download the entire panorama in its entirety, but doing that is a mistake that spoils enjoyment of the cartoon – that you can only see a small part of the image at any one time, and that you may miss something, is precsiely the point.Frame 563 of Time, as counted by Geekwagon. The clicking-and-dragging is inherent to experiencing of the art. ![]() While most art we see online (photography, film, creative writing) can actually be viewed in other media (on a wall, in a book, on TV), this piece of art only works online. Just like life.īut there’s more: This is art that is native to the internet, and therefore still relatively rare. You will miss some parts and it will haunt you. I have a feeling the author is trying to troll us. Why is this so good? Commenter Pochacco has a good, simple analysis on the NeoGAF meesage boards: Its a huge image in total, approximately 160,000 pixels wide, and so clicking and dragging takes a long time! ![]() The reader can click and drag to reveal more of the image, and see little vignettes featuring other stick figures, pop-culture references, and rendering of architectural structures and geological features. Underneath this is a large panel with a cartoon landscape. “From the stories, I expected the world to be sad, and it was. ![]() A man clutching a balloon drifts over the landscape. The latest cartoon in the series, Click and Drag, is really something. However, I can see how others might find it whimsical, precious or twee. Its wistful, and has an appropriate sense of awe at humanity, the world, and the universe. I love the sentiment which imbues the comics. There is a strong geek element to the cartoons, with physics jokes, science fiction references, and spin-off comic What If? which seeks to answer absurd questions with mathematical precision. Penned by Randall Munroe, it presents naif, stick-like figures doing strange, wonderful and weird things. Xkcd is an online comic strip that has gained a cult following.
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